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Game developer and MS Computer Science student in Los Angeles. I build gameplay, AI, and tools primarily in Unity.

Here are Tools I use

Here are Languages I enjoy using

Here is my Experience

WellFrog Studios LLC

Sept 2025 - Dec 2025

Contract Software Developer

  • Built a data-oriented interactive particle simulator in Unity ECS (C#) for a mobile experience.
  • Rebuilt a web demo into a mobile-focused Unity experience in direct collaboration with the product manager.
  • Implemented interactive particle features for dynamic user-created scenes.

Arkenzo Interactive

May 2024 - Aug 2024

Technical Designer

  • Developed C++ gameplay prototypes in Unreal Engine to validate mechanics and production direction.
  • Collaborated with peers to scope, test, and iterate on gameplay systems under internship timelines.

Target

Oct 2021 - Present

General Merchandise Expert

  • Trusted retail associate with experience in customer service, sales floor operations, and inventory management.
  • Trained new team members on floor operations, opening and closing procedures, and customer service standards.