Here is more About Me

Game developer and MS Computer Science student in Los Angeles. I build gameplay, AI, and tools primarily in Unity.

My projects span game AI, graphics, telemetry, developer tools, and web applications. I’m interested in the systems behind an experience, from how an agent makes a decision to how data moves through an application.

I work primarily in Unity and C#, alongside Python, C++, JavaScript, Go, and Lua. My portfolio includes independent tools, academic collaborations, and games built with small teams.

Take a look at my projects
Leo Dai

Education

Loyola Marymount University

Master of Science in Computer Science

Expected Dec 2026 · GPA 4.0

Coursework
  • Secure Software Development
  • Introduction to Cybersecurity
  • Autonomous Racing Agents
  • Emergent Complex Adaptive Systems
  • Machine Learning
  • Knowledge-Based Systems
  • Programming Language Foundations
  • Computer Architecture and VHDL
  • Game Design & Architecture
  • AI in Game Development
  • Game Design
  • Game Development
  • Data Science
  • Computer Graphics
  • Networks and Internets
  • Web App Development
  • Data Structures & Applications
  • Algorithms and Analysis
  • Artificial Intelligence
  • Cognitive Systems Design
  • Computer Programming and Lab
  • Computer Systems Organization
  • Discrete Mathematics for Computer Science
  • Languages & Automata I
  • Languages & Automata II
  • Computability & Complexity

Let’s talk

Open to software engineering, quality assurance, or game development roles.

awsomeleodai@gmail.com